Remove objects such as vegetation, buildings and vehicles in order to extract a bare earth surface visualisation.
Add colour shading to analyse surfaces such as buildings, plans and digital terrain models.
Draw and export contour lines from a surface.
View any point along an alignment or between two points vertically, horizontally or at an angle, and dynamically show the cross section in a separate window.
Detect and export the edges of infrastructure such as pavements, buildings and powerlines.
Use colour shading to represent variations in elevation when investigating floor flatness.
Vectorise complex infrastructure such as roads, tunnels and other 3D structures.
Analyse a surface’s slopes with colourised zones and slope intervals.
Accurately calculate complex volumes.